Climb anything
Walls and ceilings are routes. Spider mechs run up sheer canyon rock, hang from overhangs and drop onto the fight from above.
Team mech battler · in development
Team battles between spider mechs.
Climb canyon walls and ceilings, shoot the legs off your enemies and blow them into scrap. Every mech grows from its own genome: eight kinds of machine, no two alike.
100% Procedural0% AI Art
No AI-generated art, animation or sound. Every mech, part and canyon is generated by code. How we use AI
The game
Two teams, orange and blue, fight for tickets across a canyon of cliffs, arches, tunnels and hoodoos.
Walls and ceilings are routes. Spider mechs run up sheer canyon rock, hang from overhangs and drop onto the fight from above.
Shoot a leg off and it falls away, and the mech fights on with the legs it has left. Lose the body and you explode into scrap.
Every mech is built from dozens of procedurally generated parts, made for it alone, down to the bolts. Build-your-own bots and mod tools are on the way.
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